Alice in Action: Computing Through Animation
Alice in Action: Computing Through Animation
Table of Contents:
Chapter 1: Getting Started with Alice
Chapter 2: Methods
Chapter 3: Variables and Functions
Chapter 4: Flow Control
Chapter 5: Lists and Arrays
Chapter 6: Events
Appendix A: Alice Standard Methods and Functions
Appendix B: Recursion
Example Programs and Movies
Errata list
Resources from
Thomson/Course Technology
Amazon.com
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